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For The Chaos Gods! Looking Back At Path To Glory

Man, I am still getting a little bit of a grimdark Fantasy hit right now. I have been reading the likes of Elric Of Melnibone and diving into all sorts of lore surrounding the Warriors Of Chaos in Warhammer Fantasy. All of this drew me back to an old game which I played for an absolute age when I was a teenager, Path To Glory.
Path To Glory was a free supplement that was available inside White Dwarf magazine. Inside the booklet you had all of the rules for taking your fledgeling Chaos Champion and turning them from a brutal marauder into one beloved by the Gods, ascending to daemonhood and becoming a leader of armies in their own right.

You had to own the Warriors Of Chaos (and later Beastman) Army Books to get involved but everything else was included within the pages of that little booklet.

I chose to pick the Chaos God Khorne whilst I remember that my friends picked Nurgle and Tzeentch. My brother then joined us later and started playing as Beastmen to change things up.

Much like with many skirmish games of the period you started off with your Chaos Champion and then as time went by you'd roll on different tables and see what got recruited to your force. Back then we had very rudimentary armies with lots of Marauders and Warriors and so we simply used cut up pieces of cardboard with the names of beasts and other special units on them to represent the figures we couldn't afford.

Nowadays I'd feel mortified that I had to do that but back then we didn't seem to care. We were playing the game on my friend's bedroom floor with weird terrain made out of cupholders, pizza box 'tables' (as we referred to them affectionately) and a few odds and ends we had from our meagre collection of official pieces.

Games were all played using a series of different scenarios from the back of the book and they were fun for both one-on-one games and also multiplayer scrums. There were so many times when we'd dive into a big free-for-all fight between the three or four of us and see who came out on top.

This game was a real impetus for me to dive in and create a Chaos army which I eventually used for a good few battles on the carpet against my friends when the original Storm Of Chaos was unleashed. It was really fun diving in and playing the game with what was quite literally a handful of models, being able to have full games at a skirmishing level that helped develop a narrative for your future force.

I absolutely loved following the fortunes of my Khorne warband and the blood they splattered on the Chaos Wastes during their games. I remember some really epic moments as Champions were tweaked and kitbashed so that they were riding around on brutal steeds, flying discs and more.

A New Path To Glory?

Path To Glory did expand and develop in future years throughout its time in Age Of Sigmar especially. Whilst it retained a lot of what made the game so much fun all those years ago, there was something which didn't quite match what I'd felt back then. The warbands were larger, the sense of storytelling didn't feel as intimate and it was also a lot more expensive even though I now had disposable income to throw into the wind!
The newest iteration of the format has come from Age Of Sigmar: Warcry. Recently we got to see The Spire Tyrant warband from Games Workshop which was what prompted me to look back at the original game that got me obsessed with Chaos and the Ruinous Powers.

Warcry seems to have that spirit of the original Path To Glory but wrapped up in a new way to make it just as interesting a prospect for newcomers whilst also offering up a path towards building a larger army for the Mortal Realms in general.

The handful of models is still the focus of the game and it plays out with a neat sense of progression, a developing narrative and most of the time in the space of a lunch break.

I recently said to myself that I'd never dive back into the world of Games Workshop in any major way but my resolve is being tested right now. Much like a warrior being whispered too by the Dark Gods, I am being swayed back into giving the game a go.

Nowadays I don't have the same group of people to enjoy miniature wargaming with as I did. We've moved on to board and card games now and the days of hobbying away on things have passed us by. But, I still might find myself in a Warhammer store soon enough buying one of the warbands just to kitbash and paint up.

Following the path of Chaos seems like the ideal way right now to dive into the world of Age Of Sigmar right now. I love the idea of people having the same ideas I had as a teenager, building up a Chaos warband using one of those available for Warcry and then turning them into their Lords and Ladies who are at the head of a mighty host which threatens the mewling quim that is Sigmar.

Being the bad guys is always fun...

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